| AngelScript |

List of all members
asIScriptFunction Class Referenceabstract
Secondary interfaces

The interface for a script function description.

## Public Member Functions
Miscellaneous
virtual asIScriptEngine * | GetEngine () const =0
| Returns a pointer to the script engine. More...
virtual int | AddRef () const =0
| Increases the reference counter. More...
virtual int | Release () const =0
| Decrease reference counter. More...
virtual int | GetId () const =0
| Returns the id of the function. More...
virtual asEFuncType | GetFuncType () const =0
| Returns the type of the function. More...
virtual const char * | GetModuleName () const =0
| Returns the name of the module where the function was implemented. More...
virtual asIScriptModule * | GetModule () const =0
| Returns the module where the function is declared. More...
virtual const char * | GetScriptSectionName () const =0
| Returns the name of the script section where the function was implemented. More...
virtual const char * | GetConfigGroup () const =0
| Returns the name of the config group in which the function was registered. More...
virtual asDWORD | GetAccessMask () const =0
| Returns the access mast of the function. More...
virtual void * | GetAuxiliary () const =0
| Returns the auxiliary object registered with the function. More...
Function signature
virtual asITypeInfo * | GetObjectType () const =0
| Returns the object type for class or interface method. More...
virtual const char * | GetObjectName () const =0
| Returns the name of the object for class or interface methods. More...
virtual const char * | GetName () const =0
| Returns the name of the function or method. More...
virtual const char * | GetNamespace () const =0
| Returns the namespace of the function. More...
virtual const char * | GetDeclaration (bool includeObjectName=true, bool includeNamespace=false, bool includeParamNames=false) const =0
| Returns the function declaration. More...
virtual bool | IsReadOnly () const =0
| Returns true if the class method is read-only. More...
virtual bool | IsPrivate () const =0
| Returns true if the class method is private. More...
virtual bool | IsProtected () const =0
| Returns true if the class method is protected. More...
virtual bool | IsFinal () const =0
| Returns true if the method is final. More...
virtual bool | IsOverride () const =0
| Returns true if the method is meant to override a method in the base class. More...
virtual bool | IsShared () const =0
| Returns true if the function is shared. More...
virtual bool | IsExplicit () const =0
| Returns true if the function is declared as 'explicit'. More...
virtual bool | IsProperty () const =0
| Returns true if the function is declared as 'property'. More...
virtual asUINT | GetParamCount () const =0
| Returns the number of parameters for this function. More...
virtual int | GetParam (asUINT index, int *typeId, asDWORD *flags=0, const char **name=0, const char **defaultArg=0) const =0
| Returns the type id of the specified parameter. More...
virtual int | GetReturnTypeId (asDWORD *flags=0) const =0
| Returns the type id of the return type. More...
Type id for function pointers
virtual int | GetTypeId () const =0
| Returns the type id representing a function pointer for this function. More...
virtual bool | IsCompatibleWithTypeId (int typeId) const =0
| Checks if the given type id can represent this function. More...
Delegates
virtual void * | GetDelegateObject () const =0
| Returns the object for the delegate. More...
virtual asITypeInfo * | GetDelegateObjectType () const =0
| Returns the type of the delegated object. More...
virtual asIScriptFunction * | GetDelegateFunction () const =0
| Returns the function for the delegate. More...
Debug information
virtual asUINT | GetVarCount () const =0
| Returns the number of local variables in the function. More...
virtual int | GetVar (asUINT index, const char **name, int *typeId=0) const =0
| Returns information about a local variable. More...
virtual const char * | GetVarDecl (asUINT index, bool includeNamespace=false) const =0
| Returns the declaration of a local variable. More...
virtual int | FindNextLineWithCode (int line) const =0
| Returns the next line number with code. More...
JIT compilation
virtual asDWORD * | GetByteCode (asUINT *length=0)=0
| Returns the byte code buffer and length. More...
User data
virtual void * | SetUserData (void *userData, asPWORD type=0)=0
| Register the memory address of some user data. More...
virtual void * | GetUserData (asPWORD type=0) const =0
| Returns the address of the previously registered user data. More...

## Member Function Documentation

## ◆ AddRef()

virtual int asIScriptFunction::AddRef | ( |  | ) | const
| pure virtual

Returns
  The number of references to this object.

Call this method when storing an additional reference to the object.

## ◆ FindNextLineWithCode()

virtual int asIScriptFunction::FindNextLineWithCode | ( | int | line | ) | const
| pure virtual

Parameters

  [in] | line | A line number

Returns
  The number of the next line with code, or a negative value if the line is outside the function.

## ◆ GetAccessMask()

virtual asDWORD asIScriptFunction::GetAccessMask | ( |  | ) | const
| pure virtual

Returns
  The access mask of the function.

## ◆ GetAuxiliary()

virtual void* asIScriptFunction::GetAuxiliary | ( |  | ) | const
| pure virtual

Returns
  The auxiliary object registered with the function.

## ◆ GetByteCode()

virtual asDWORD* asIScriptFunction::GetByteCode | ( | asUINT * | length = `0` | ) |
| pure virtual

Parameters

  [out] | length | The length of the byte code buffer in DWORDs

Returns
  A pointer to the byte code buffer, or 0 if this is not a script function.

This function is used by the asIJITCompiler to obtain the byte code buffer for building the native machine code representation.

## ◆ GetConfigGroup()

virtual const char* asIScriptFunction::GetConfigGroup | ( |  | ) | const
| pure virtual

Returns
  The name of the config group, or null if not in any group.

## ◆ GetDeclaration()

virtual const char* asIScriptFunction::GetDeclaration | ( | bool | includeObjectName = `true`,
|  | bool | includeNamespace = `false`,
|  | bool | includeParamNames = `false`
| ) |  | const
| pure virtual

Parameters

  [in] | includeObjectName | Indicate whether the object name should be prepended to the function name
  [in] | includeNamespace | Indicates whether the namespace should be prepended to the function name and types
  [in] | includeParamNames | Indicates whether parameter names should be added to the declaration

Returns
  A null terminated string with the function declaration.

The parameter names are not stored for virtual methods. If you want to know the name of parameters to class methods, be sure to get the actual implementation rather than the virtual method.

The namespace will always be included for types that are declared in a different namespace than the function itself.

## ◆ GetDelegateFunction()

virtual asIScriptFunction* asIScriptFunction::GetDelegateFunction | ( |  | ) | const
| pure virtual

Returns
  A pointer to the delegated function

## ◆ GetDelegateObject()

virtual void* asIScriptFunction::GetDelegateObject | ( |  | ) | const
| pure virtual

Returns
  A pointer to the delegated object

## ◆ GetDelegateObjectType()

virtual asITypeInfo* asIScriptFunction::GetDelegateObjectType | ( |  | ) | const
| pure virtual

Returns
  A pointer to the object type of the delegated object.

## ◆ GetEngine()

virtual asIScriptEngine* asIScriptFunction::GetEngine | ( |  | ) | const
| pure virtual

Returns
  A pointer to the engine.

## ◆ GetFuncType()

virtual asEFuncType asIScriptFunction::GetFuncType | ( |  | ) | const
| pure virtual

Returns
  The type of the function

## ◆ GetId()

virtual int asIScriptFunction::GetId | ( |  | ) | const
| pure virtual

Returns
  The id of the function

## ◆ GetModule()

virtual asIScriptModule* asIScriptFunction::GetModule | ( |  | ) | const
| pure virtual

Returns
  The module where the function is declared.

The returned value can be null if the module doesn't exist anymore.

## ◆ GetModuleName()

virtual const char* asIScriptFunction::GetModuleName | ( |  | ) | const
| pure virtual

Returns
  A null terminated string with the module name.

## ◆ GetName()

virtual const char* asIScriptFunction::GetName | ( |  | ) | const
| pure virtual

Returns
  A null terminated string with the name of the function.

## ◆ GetNamespace()

virtual const char* asIScriptFunction::GetNamespace | ( |  | ) | const
| pure virtual

Returns
  The namespace of the function, or null if not defined.

## ◆ GetObjectName()

virtual const char* asIScriptFunction::GetObjectName | ( |  | ) | const
| pure virtual

Returns
  A null terminated string with the name of the object type if this a method.

## ◆ GetObjectType()

virtual asITypeInfo* asIScriptFunction::GetObjectType | ( |  | ) | const
| pure virtual

Returns
  A pointer to the object type interface if this is a method.

This does not increase the reference count of the returned object type.

## ◆ GetParam()

virtual int asIScriptFunction::GetParam | ( | asUINT | index,
|  | int * | typeId,
|  | asDWORD * | flags = `0`,
|  | const char ** | name = `0`,
|  | const char ** | defaultArg = `0`
| ) |  | const
| pure virtual

Parameters

  [in] | index | The zero based parameter index.
  [out] | typeId | The typeId of the parameter.
  [out] | flags | A combination of asETypeModifiers.
  [out] | name | The name of the parameter (or null if not defined).
  [out] | defaultArg | The default argument expression (or null if not defined).

Returns
  A negative value on error.

Return values

  asINVALID_ARG | The index is out of bounds.

The parameter names are not stored for virtual methods. If you want to know the name of parameters to class methods, be sure to get the actual implementation rather than the virtual method.

## ◆ GetParamCount()

virtual asUINT asIScriptFunction::GetParamCount | ( |  | ) | const
| pure virtual

Returns
  The number of parameters.

## ◆ GetReturnTypeId()

virtual int asIScriptFunction::GetReturnTypeId | ( | asDWORD * | flags = `0` | ) | const
| pure virtual

Parameters

  [out] | flags | A combination of asETypeModifiers.

Returns
  The type id of the return type.

## ◆ GetScriptSectionName()

virtual const char* asIScriptFunction::GetScriptSectionName | ( |  | ) | const
| pure virtual

Returns
  A null terminated string with the script section name where the function was implemented.

The returned pointer is null when the function doesn't originate from a script file, i.e. a registered function or an auto-generated script function. It can also be null if the information has been removed, e.g. when saving bytecode without debug info.

## ◆ GetTypeId()

virtual int asIScriptFunction::GetTypeId | ( |  | ) | const
| pure virtual

Returns
  The type id that represents a function pointer for this function

## ◆ GetUserData()

virtual void* asIScriptFunction::GetUserData | ( | asPWORD | type = `0` | ) | const
| pure virtual

Parameters

  [in] | type | An identifier specifying the user data to set.

Returns
  The pointer to the user data.

## ◆ GetVar()

virtual int asIScriptFunction::GetVar | ( | asUINT | index,
|  | const char ** | name,
|  | int * | typeId = `0`
| ) |  | const
| pure virtual

Parameters

  [in] | index | The zero based index of the local variable
  [out] | name | Receives the name of the variable
  [out] | typeId | Receives the typeId of the variable

Returns
  A negative value on error

Return values

  asINVALID_ARG | The index is out of range
  asNOT_SUPPORTED | The function is not a script function

## ◆ GetVarCount()

virtual asUINT asIScriptFunction::GetVarCount | ( |  | ) | const
| pure virtual

Returns
  The number of local variables in the function

## ◆ GetVarDecl()

virtual const char* asIScriptFunction::GetVarDecl | ( | asUINT | index,
|  | bool | includeNamespace = `false`
| ) |  | const
| pure virtual

Parameters

  [in] | index | The zero based index of the local variable
  [in] | includeNamespace | Set to true if the namespace should be included in the declaration.

Returns
  The declaration string, or null on error

## ◆ IsCompatibleWithTypeId()

virtual bool asIScriptFunction::IsCompatibleWithTypeId | ( | int | typeId | ) | const
| pure virtual

Returns
  Returns true if the type id can represent this function.

## ◆ IsExplicit()

virtual bool asIScriptFunction::IsExplicit | ( |  | ) | const
| pure virtual

Returns
  True if the function is explicit.

## ◆ IsFinal()

virtual bool asIScriptFunction::IsFinal | ( |  | ) | const
| pure virtual

Returns
  True if the method is final.

## ◆ IsOverride()

virtual bool asIScriptFunction::IsOverride | ( |  | ) | const
| pure virtual

Returns
  True if the method is meant to override a method in the base class.

## ◆ IsPrivate()

virtual bool asIScriptFunction::IsPrivate | ( |  | ) | const
| pure virtual

Returns
  True if the class method is private

## ◆ IsProperty()

virtual bool asIScriptFunction::IsProperty | ( |  | ) | const
| pure virtual

Returns
  True if the function is a property accessor.

## ◆ IsProtected()

virtual bool asIScriptFunction::IsProtected | ( |  | ) | const
| pure virtual

Returns
  True if the class method is protected

## ◆ IsReadOnly()

virtual bool asIScriptFunction::IsReadOnly | ( |  | ) | const
| pure virtual

Returns
  True if the class method is read-only

## ◆ IsShared()

virtual bool asIScriptFunction::IsShared | ( |  | ) | const
| pure virtual

Returns
  True if the function is shared.

## ◆ Release()

virtual int asIScriptFunction::Release | ( |  | ) | const
| pure virtual

Returns
  The number of references to this object.

Call this method when you will no longer use the references that you own.

## ◆ SetUserData()

virtual void* asIScriptFunction::SetUserData | ( | void * | userData,
|  | asPWORD | type = `0`
| ) |  |
| pure virtual

Parameters

  [in] | userData | A pointer to the user data.
  [in] | type | An identifier specifying the user data to set.

Returns
  The previous pointer stored in the context.

This method allows the application to associate a value, e.g. a pointer, with the context instance.

The type values 1000 through 1999 are reserved for use by the official add-ons.

Optionally, a callback function can be registered to clean up the user data when the function is destroyed. As the callback is registered with the engine, it is only necessary to do it once.

The documentation for this class was generated from the following file:

- angelscript.h