| AngelScript

Primitives

# void

`void` is not really a data type, more like lack of data type. It can only be used to tell the compiler that a function doesn't return any data.

# bool

`bool` is a boolean type with only two possible values: `true` or `false`. The keywords `true` and `false` are constants of type `bool` that can be used as such in expressions.

# Integer numbers

type | min value | max value
`int8` | -128 | 127
`int16` | -32,768 | 32,767
`int` | -2,147,483,648 | 2,147,483,647
`int64` | -9,223,372,036,854,775,808 | 9,223,372,036,854,775,807
`uint8` | 0 | 255
`uint16` | 0 | 65,535
`uint` | 0 | 4,294,967,295
`uint64` | 0 | 18,446,744,073,709,551,615

As the scripting engine has been optimized for 32 bit datatypes, using the smaller variants is only recommended for accessing application specified variables. For local variables it is better to use the 32 bit variant.

`int32` is an alias for `int`, and `uint32` is an alias for `uint`.

# Real numbers

type | range of values | smallest positive value | maximum digits
`float` | +/- 3.402823466e+38 | 1.175494351e-38 | 6
`double` | +/- 1.79769313486231e+308 | 2.22507385850720e-308 | 15

Note
  These numbers assume the platform uses the IEEE 754 to represent floating point numbers in the CPU

Rounding errors may occur if more digits than the maximum number of digits are used.

Curiousity: Real numbers may also have the additional values of positive and negative 0 or infinite, and NaN (Not-a-Number). For `float` NaN is represented by the 32 bit data word 0x7fc00000.